Monday, June 25, 2012

Second Elections : Lack of interest in politics?


The second election of Samael has been surprising! Vanarchship were assured for all participating guilds on both Sharan continents, with five guilds for north Shara and only four for the South, while a dozen guilds competed for the five Arun areas.
The only competition left for the Sharan guilds was who could obtain the best zones. Several new guilds became Vanarch this time without any worries, nor the need of any sort of campaign. Essenia ended up without any ruler.
Slot, leader of <Force> is slightly disapointed by the election: "4 guilds for 5 places, that's not a victory. Many people leave Tera...it's not good."

This could result in an economic blowback. Indeed, why make any promises or effort when there's no rivals anyway? The situation not as bad as it could've been, however some areas offer very expensive services, such as <Force> taxing 15% for the Val Parada teleporter, or <Darkness> opening most of their shops with 10% taxes. Most other areas vary around 5%. Only <Tangra> and <Whitestar> kept the taxes of all services to the minimum.


The real deal happened in Arun. Surprisingly, <Elin Dance Squad> preferred Osgarath over a high level area like in the previous election. Being the favourite, their presence in the competition ruined the chances of less known guilds trying their luck in the election for the first time, such as <Lunatic>, <Exodus> and <Fairy Tails>.
<Big Eyes, Small Mouth> allied with <Vikings of Midgard> and <Divine> struggled to gain back their place in the top. They finally beat <Fairy Tails>, and managed to keep their vanarchy of Isle of Dawn.
The alliance made between <White Lotus>, <Fearless> and <Exodus>  didn’t bring the Arun competitor enough votes.
<Insane>, while being disliked by many players for having too high taxes and too many outlaws, kept a honorable second place after EDS. It’s probable that most of the <Insane> votes came from <Malectum>, one of the biggest guilds on Samael.

All previous Arun Vanarchs stayed in office, with few changes in the area distribution.



1. <Tangra> - Deathie (Lorcada)
2. <Divine> - Katsu (Val Kaeli)
3. <White Lotus> - Freaky (Sylvanoth)
4.<Outer Heaven> - Byff (Val Tirkai)
5. <Harbingers> - Sakr (Helkan District)



1.<Darkness> - Magister (veritas District)
2.<Vikings of Midgard> - Brutusbrutal (Westonia)
3.<Fearless> - Kisangyal (Val Elenium)
4.<Force> - Slot (Val Parada)
5. // (Essenia)


1. <Elin Dance Squad> - Mikichi(Ostgarath)
2. <Insane> - Code (Poporia)
3. <Whitestar>-Acharial (Val Aureum)
4. <Sould Eater>-Neal (Arcadia)
5. <Big Eyes Small Mouth> - Chobits (Isle of Dawn)



Freaky, leader of <White Lotus> comments: "Me and my guildmates wanted to win in the first election. Sadly, people backstabbed and scammed each other and we didn't have enough experience to know about the guilds. In the end, we became 8/17, wich is pretty neat for a new guild (compared to others).
Now - we had a trusted Alliance. One of them, <Exodus> which sadly is a very good/nice guild, got to 7th place only. And of course we had only 5 guilds including us fighting for the place. So we couldn't lose. We eventually got 3rd place wich I'm very proud of. We do support people with BAM's/Merchants 24/7 /Motivation Zone messages/ Low taxes like we promised."


What can explain such disinterest in becoming Vanarch ?
Many of the guilds that was elected during the first three weeks had known issues or stopped to play the game. Some areas were left unruled without any shops or brokers open, like Sylvanoth (<Honour Bound>), Val Aureum (<Rigor Mortis>) and Val Elenium (<Outlaw>). <Hentaï Pornstar> is not participating in the second election, needing the time to deal with their forced name change. Also, some guilds had problems gathering the 3 000 gold needed to participate.

Being Vanarch is a difficult job with minor rewards for the elected guild. Fame and a nice horse isn’t always worth the time consumed to grind policy points. The taxes when left low aren’t even enough to cover the initial expense of the Vanarchship inscription fee. To become Vanarch isn’t offering you access to exclusive content, as suggested many interviews and trailers. The quests are mostly World Bosses in open world accessible to everyone.  All of this may explain the lack of interest for this thankless position. This issue should be adressed to Tera developers and  different solutions should be proposed to make the Vanarch job more appealling.

1 comments:

Anonymous said...

Personally i was rather disgusted with the lack of interest in becoming Vanarch on this server. Even worse when multiple people complain about our current Vanarchs but do nothing to change this!

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